Added ignite feature

This commit is contained in:
5vl
2022-05-30 21:25:18 +02:00
parent e07dd455b8
commit 526d2f71a3
3 changed files with 26 additions and 0 deletions

View File

@@ -15,6 +15,7 @@ object TrollGui {
gui.setItem(1, getPigBombItem())
gui.setItem(2, getFakeOpItem())
gui.setItem(3, getSpinItem())
gui.setItem(4, getIgniteItem())
inTrollGui[from] = target
return gui
}
@@ -54,4 +55,23 @@ object TrollGui {
item.itemMeta = meta
return item
}
private fun getIgniteItem(): ItemStack {
val item = ItemStack(Material.FLINT_AND_STEEL)
val meta = item.itemMeta
meta.displayName(Utils.color("<color:#ff8000>Ignite</color>"))
meta.lore(Utils.loreBuilder("This will ignite the player", "for 10 seconds."))
item.itemMeta = meta
return item
}
/* ITEM DEFAULT SETUP
private fun item(): ItemStack {
val item = ItemStack(Material.)
val meta = item.itemMeta
meta.displayName(Utils.color(""))
meta.lore(Utils.loreBuilder(""))
item.itemMeta = meta
return item
}*/
}