did something again i dont remember

This commit is contained in:
5vl 2022-06-27 14:03:10 +02:00
parent 527f88befd
commit 4b8be7489e
No known key found for this signature in database
GPG Key ID: DA8938F22548E4D5
9 changed files with 131 additions and 54 deletions

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@ -0,0 +1,20 @@
package me.fivevl.itemadder
import org.bukkit.entity.Player
import org.bukkit.event.player.PlayerInteractEvent
class Ability(val name: String, private val cooldown: Double?, private val runnable: (PlayerInteractEvent) -> Unit) {
private val cooldowns = HashMap<Player, Long>()
fun run(e: PlayerInteractEvent): Double? {
if (cooldown != null) {
val player = e.player
val now = System.currentTimeMillis()
val last = cooldowns[player] ?: 0L
if (now - last < cooldown * 1000) return ((now - last) / 1000).toDouble()
cooldowns[player] = now
}
runnable.invoke(e)
return null
}
}

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@ -8,19 +8,21 @@ import org.bukkit.event.block.Action
import org.bukkit.event.inventory.InventoryClickEvent
import org.bukkit.event.inventory.InventoryCloseEvent
import org.bukkit.event.player.PlayerInteractEvent
import kotlin.math.roundToInt
class InteractListener : Listener {
@EventHandler
fun onInteract(e: PlayerInteractEvent) {
if (e.item == null) return
for (check in Items.items.values) {
if (check.finalItem == e.item) {
if (check.finalItem.isSimilar(e.item)) {
for (ability in check.abilities.keys) {
if (check.abilities[ability]!! == AbilityType.RIGHT_CLICK && (e.action == Action.RIGHT_CLICK_AIR || e.action == Action.RIGHT_CLICK_BLOCK)) {
ability.invoke(e)
}
if (check.abilities[ability]!! == AbilityType.LEFT_CLICK && (e.action == Action.LEFT_CLICK_AIR || e.action == Action.LEFT_CLICK_BLOCK)) {
ability.invoke(e)
if ((check.abilities[ability]!! == AbilityType.RIGHT_CLICK && (e.action == Action.RIGHT_CLICK_AIR || e.action == Action.RIGHT_CLICK_BLOCK)) || (check.abilities[ability]!! == AbilityType.LEFT_CLICK && (e.action == Action.LEFT_CLICK_AIR || e.action == Action.LEFT_CLICK_BLOCK))) {
val cooldownSeconds = ability.run(e)
if (cooldownSeconds != null) {
// This counts up i cba to change rn
e.player.sendMessage(Utils.color("<red>This ability is on cooldown for ${(cooldownSeconds * 10.0).roundToInt() / 10.0} seconds."))
}
}
}
}
@ -35,7 +37,6 @@ class InteractListener : Listener {
e.isCancelled = true
if (e.currentItem == null) return
e.whoClicked.inventory.addItem(e.currentItem!!)
e.whoClicked.sendMessage(Utils.color("<green>Added <blue>${e.currentItem!!.itemMeta.displayName} <green>to your inventory"))
}
@EventHandler

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@ -3,16 +3,14 @@ package me.fivevl.itemadder
import me.fivevl.itemadder.types.AbilityType
import me.fivevl.itemadder.types.ItemType
import me.fivevl.itemadder.types.Rarity
import net.kyori.adventure.text.Component
import org.bukkit.Material
import org.bukkit.event.player.PlayerInteractEvent
import org.bukkit.inventory.ItemStack
import java.util.*
import kotlin.collections.HashMap
class Item(uniqueName: String, name: String, private val rarity: Rarity, material: Material, private val type: ItemType, private val lore: String) {
class Item(val uniqueName: String, name: String, private val rarity: Rarity, material: Material, private val type: ItemType, private var lore: String) {
val finalItem: ItemStack
val abilities = HashMap<(PlayerInteractEvent) -> Unit, AbilityType>()
val abilities = HashMap<Ability, AbilityType>()
init {
val item = ItemStack(material)
@ -24,18 +22,20 @@ class Item(uniqueName: String, name: String, private val rarity: Rarity, materia
Items.items[uniqueName] = this
}
fun addAbility(abilityType: AbilityType, name: String, addLore: String, runnable: (PlayerInteractEvent) -> Unit) {
abilities[runnable] = abilityType
fun addAbility(abilityType: AbilityType, addLore: String, ability: Ability) {
abilities[ability] = abilityType
val clickType = if (abilityType == AbilityType.LEFT_CLICK) "Left click" else if (abilityType == AbilityType.RIGHT_CLICK) "Right click" else "Other type"
val meta = finalItem.itemMeta
val newLore = meta.lore()!!
val lastLine = newLore.last()!!
newLore.remove(lastLine)
val sj = StringJoiner("\n")
for (line in newLore) {
sj.add(line.toString())
}
meta.lore(Utils.loreBuilder(sj.toString(), "<yellow><bold>$clickType: <gold>$name", addLore, " ", rarity.formatted + " " + type.type))
sj.add(lore)
sj.add(" ")
sj.add("<yellow><bold>$clickType: <gold>${ability.name}")
sj.add(addLore)
sj.add(" ")
sj.add(rarity.formatted + " " + type.type)
val newLore = Utils.loreBuilder(sj.toString())
lore = sj.toString()
meta.lore(newLore)
finalItem.itemMeta = meta
}
}

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@ -1,23 +0,0 @@
package me.fivevl.itemadder
import org.bukkit.command.Command
import org.bukkit.command.CommandExecutor
import org.bukkit.command.CommandSender
import org.bukkit.entity.Player
class ItemsCommand : CommandExecutor {
override fun onCommand(sender: CommandSender, command: Command, label: String, args: Array<out String>?): Boolean {
if (sender !is Player) {
sender.sendMessage(Utils.color("<red>Only players can use this command"))
return true
}
val p = sender.player!!
if (p.hasPermission("itemadder.items")) {
p.openInventory(ItemsGui.getGui())
Utils.inItemsGui.add(p)
} else {
p.sendMessage(Utils.color("<red>You don't have permission to use this command"))
}
return true
}
}

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@ -1,20 +1,23 @@
package me.fivevl.itemadder
import me.fivevl.itemadder.commands.GetCommand
import me.fivevl.itemadder.commands.ItemsCommand
import me.fivevl.itemadder.types.AbilityType
import me.fivevl.itemadder.types.ItemType
import me.fivevl.itemadder.types.Rarity
import org.bukkit.Bukkit
import org.bukkit.Material
import org.bukkit.event.player.PlayerInteractEvent
import org.bukkit.plugin.java.JavaPlugin
class Main : JavaPlugin() {
override fun onEnable() {
Bukkit.getPluginManager().registerEvents(InteractListener(), this)
getCommand("items")?.setExecutor(ItemsCommand())
getCommand("get")?.setExecutor(GetCommand())
Item("TEST_ITEM", "Test Item", Rarity.EPIC, Material.STONE_SWORD, ItemType.WEAPON, "<red>The most basic testing</red>\n<blue>sword, by 5vl</blue>")
Items.items["TEST_ITEM"]!!.addAbility(AbilityType.RIGHT_CLICK, "Send Message", "<light_purple>Sends you a nice message\n<light_purple>for using this item!") { e: PlayerInteractEvent ->
e.player.sendMessage(Utils.color("<red>You right clicked the TEST_ITEM!"))
val testAbility = Ability("Send Message", 3.0) {
it.player.sendMessage(Utils.color("<red>You right clicked the TEST_ITEM!"))
}
Items.items["TEST_ITEM"]!!.addAbility(AbilityType.RIGHT_CLICK, "<light_purple>Sends you a nice message\n<light_purple>for using this item!", testAbility)
}
}

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@ -12,13 +12,9 @@ object Utils {
fun loreBuilder(vararg arr: String): ArrayList<Component> {
val lore = ArrayList<Component>()
for (s in arr) {
if (s.contains("\n")) {
for (ss in s.split("\n")) {
lore.add(color("<!i>$ss"))
}
} else {
lore.add(color("<!i>$s"))
}
if (s.contains("\n"))
for (ss in s.split("\n")) lore.add(color("<!i>$ss"))
else lore.add(color("<!i>$s"))
}
return lore
}

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@ -0,0 +1,48 @@
package me.fivevl.itemadder.commands
import me.fivevl.itemadder.Items
import me.fivevl.itemadder.Utils
import org.bukkit.Bukkit
import org.bukkit.command.Command
import org.bukkit.command.CommandExecutor
import org.bukkit.command.CommandSender
import org.bukkit.entity.Player
class GetCommand : CommandExecutor {
override fun onCommand(sender: CommandSender, command: Command, label: String, args: Array<out String>): Boolean {
if (sender !is Player) {
sender.sendMessage(Utils.color("<red>You must be a player to use this command!"))
return true
}
val p = sender.player!!
if (!p.hasPermission("itemadder.get")) {
p.sendMessage(Utils.color("<red>You don't have permission to use this command!"))
return true
}
val item = Items.items[args[0]]
if (item == null) {
p.sendMessage(Utils.color("<red>Item not found! Please use the unique name."))
return true
}
when (args.size) {
1 -> {
p.inventory.addItem(item.finalItem)
p.sendMessage(Utils.color("<green>You have been given the item ${item.uniqueName}!"))
}
2 -> {
val target = Bukkit.getPlayer(args[1])
if (target == null) {
p.sendMessage(Utils.color("<red>Player not found!"))
return true
}
target.inventory.addItem(item.finalItem)
p.sendMessage(Utils.color("<green>You have given ${target.name} the item ${item.uniqueName}"))
target.sendMessage(Utils.color("<green>You have been given the item ${item.uniqueName}"))
}
else -> {
p.sendMessage(Utils.color("<red>Usage: /get <item> [player]"))
}
}
return true
}
}

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@ -0,0 +1,30 @@
package me.fivevl.itemadder.commands
import me.fivevl.itemadder.Items
import me.fivevl.itemadder.ItemsGui
import me.fivevl.itemadder.Utils
import org.bukkit.command.Command
import org.bukkit.command.CommandExecutor
import org.bukkit.command.CommandSender
import org.bukkit.entity.Player
class ItemsCommand : CommandExecutor {
override fun onCommand(sender: CommandSender, command: Command, label: String, args: Array<out String>): Boolean {
if (sender !is Player) {
sender.sendMessage(Utils.color("<red>You must be a player to use this command!"))
return true
}
val p = sender.player!!
if (!p.hasPermission("itemadder.items")) {
p.sendMessage(Utils.color("<red>You don't have permission to use this command!"))
return true
}
if (Items.items.isEmpty()) {
p.sendMessage(Utils.color("<red>There are no items!"))
return true
}
p.openInventory(ItemsGui.getGui())
Utils.inItemsGui.add(p)
return true
}
}

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@ -6,4 +6,6 @@ authors: [ 5vl ]
description: Create custom items with custom abilities!
commands:
items:
description: Main item GUI.
description: Main item GUI.
get:
description: Get item without GUI.